Yiwei Zhao, Jin Cao, Zeying Zhang, Si Li, Yan Li, Fei Ma, Shengyuan A. Yang
Recent experiments have demonstrated interesting physics in a family of two-dimensional (2D) composition-tunable materials Nb$_{2n+1}$Si$_n$Te$_{4n+2}$. Here, we show that owing to its intrinsic low symmetry, metallic nature, tunable composition, and ambient stability, these materials offer a good platform for studying Berry curvature dipole (BCD) and nonlinear Hall effect. Using first-principles calculations, we find that BCD exhibits pronounced peaks in monolayer Nb$_{3}$SiTe$_{6}$ ($n=1$ case). Its magnitude decreases monotonically with $n$ and completely vanishes in the $n\rightarrow\infty$ limit. This variation manifests a special hidden dimensional crossover of the low-energy electronic states in this system. The resulting nonlinear Hall response from BCD in these materials is discussed. Our work reveals pronounced geometric quantities and nonlinear transport physics in Nb$_{2n+1}$Si$_n$Te$_{4n+2}$ family materials, which should be readily detected in experiment.
Hongbo Kang, Yiwei Zhao, Guy E. Blelloch, Laxman Dhulipala, Yan Gu, Charles McGuffey, Phillip B. Gibbons
The performance of today's in-memory indexes is bottlenecked by the memory latency/bandwidth wall. Processing-in-memory (PIM) is an emerging approach that potentially mitigates this bottleneck, by enabling low-latency memory access whose aggregate memory bandwidth scales with the number of PIM nodes. There is an inherent tension, however, between minimizing inter-node communication and achieving load balance in PIM systems, in the presence of workload skew. This paper presents PIM-tree, an ordered index for PIM systems that achieves both low communication and high load balance, regardless of the degree of skew in the data and the queries. Our skew-resistant index is based on a novel division of labor between the multi-core host CPU and the PIM nodes, which leverages the strengths of each. We introduce push-pull search, which dynamically decides whether to push queries to a PIM-tree node (CPU -> PIM-node) or pull the node's keys back to the CPU (PIM-node -> CPU) based on workload skew. Combined with other PIM-friendly optimizations (shadow subtrees and chunked skip lists), our PIM-tree provides high-throughput, (guaranteed) low communication, and (guaranteed) high load balance, for batches of point queries, updates, and range scans. We implement the PIM-tree structure, in addition to prior proposed PIM indexes, on the latest PIM system from UPMEM, with 32 CPU cores and 2048 PIM nodes. On workloads with 500 million keys and batches of one million queries, the throughput using PIM-trees is up to 69.7x and 59.1x higher than the two best prior methods. As far as we know these are the first implementations of an ordered index on a real PIM system.
Yiwei Zha
Financial sectors are rapidly adopting language model technologies, yet evaluating specialized RAG systems in this domain remains challenging. This paper introduces SMARTFinRAG, addressing three critical gaps in financial RAG assessment: (1) a fully modular architecture where components can be dynamically interchanged during runtime; (2) a document-centric evaluation paradigm generating domain-specific QA pairs from newly ingested financial documents; and (3) an intuitive interface bridging research-implementation divides. Our evaluation quantifies both retrieval efficacy and response quality, revealing significant performance variations across configurations. The platform's open-source architecture supports transparent, reproducible research while addressing practical deployment challenges faced by financial institutions implementing RAG systems.
Yiwei Zhao, Ziyun Li, Win-San Khwa, Xiaoyu Sun, Sai Qian Zhang, Syed Shakib Sarwar, Kleber Hugo Stangherlin, Yi-Lun Lu, Jorge Tomas Gomez, Jae-Sun Seo, Phillip B. Gibbons, Barbara De Salvo, Chiao Liu
Low-Latency and Low-Power Edge AI is essential for Virtual Reality and Augmented Reality applications. Recent advances show that hybrid models, combining convolution layers (CNN) and transformers (ViT), often achieve superior accuracy/performance tradeoff on various computer vision and machine learning (ML) tasks. However, hybrid ML models can pose system challenges for latency and energy-efficiency due to their diverse nature in dataflow and memory access patterns. In this work, we leverage the architecture heterogeneity from Neural Processing Units (NPU) and Compute-In-Memory (CIM) and perform diverse execution schemas to efficiently execute these hybrid models. We also introduce H4H-NAS, a Neural Architecture Search framework to design efficient hybrid CNN/ViT models for heterogeneous edge systems with both NPU and CIM. Our H4H-NAS approach is powered by a performance estimator built with NPU performance results measured on real silicon, and CIM performance based on industry IPs. H4H-NAS searches hybrid CNN/ViT models with fine granularity and achieves significant (up to 1.34%) top-1 accuracy improvement on ImageNet dataset. Moreover, results from our Algo/HW co-design reveal up to 56.08% overall latency and 41.72% energy improvements by introducing such heterogeneous computing over baseline solutions. The framework guides the design of hybrid network architectures and system architectures of NPU+CIM heterogeneous systems.
Yiwei Zha, Rui Min, Shanu Sushmita
While AI-generated text (AIGT) detectors achieve over 90\% accuracy on direct LLM outputs, they fail catastrophically against iteratively-paraphrased content. We investigate why iteratively-paraphrased text -- itself AI-generated -- evades detection systems designed for AIGT identification. Through intrinsic mechanism analysis, we reveal that iterative paraphrasing creates an intermediate laundering region characterized by semantic displacement with preserved generation patterns, which brings up two attack categories: paraphrasing human-authored text (authorship obfuscation) and paraphrasing LLM-generated text (plagiarism evasion). To address these vulnerabilities, we introduce PADBen, the first benchmark systematically evaluating detector robustness against both paraphrase attack scenarios. PADBen comprises a five-type text taxonomy capturing the full trajectory from original content to deeply laundered text, and five progressive detection tasks across sentence-pair and single-sentence challenges. We evaluate 11 state-of-the-art detectors, revealing critical asymmetry: detectors successfully identify the plagiarism evasion problem but fail for the case of authorship obfuscation. Our findings demonstrate that current detection approaches cannot effectively handle the intermediate laundering region, necessitating fundamental advances in detection architectures beyond existing semantic and stylistic discrimination methods. For detailed code implementation, please see https://github.com/JonathanZha47/PadBen-Paraphrase-Attack-Benchmark.
Yiwei Zhao, Yi Zheng, Huapeng Su, Jieyu Lin, Stefano Ambrogio, Cijo Jose, Michaël Ramamonjisoa, Patrick Labatut, Barbara De Salvo, Chiao Liu, Phillip B. Gibbons, Ziyun Li
Language-aligned vision foundation models (VFMs) enable versatile visual understanding for always-on contextual AI, but their deployment on edge devices is hindered by strict latency and power constraints. We present AdaVFM, an adaptive framework for efficient on-device inference of language-aligned VFMs that dynamically adjusts computation based on scene context and task complexity. Our key insight is that the effect of model size reduction on performance is task-dependent in vision applications, motivating a runtime-adaptive execution strategy. AdaVFM integrates neural architecture search (NAS) into the language-aligned VFM backbone to enable lightweight subnet execution during runtime. A multimodal large language model (LLM) deployed on the cloud enables runtime control with a context-aware agent. This synergy allows efficient model adaptation under diverse conditions while maintaining strong accuracy. Extensive experiments on zero-shot classification and open-vocabulary segmentation demonstrate that AdaVFM achieves state-of-the-art accuracy-efficiency trade-offs, surpassing prior baselines by up to $7.9\%$ in acc@1 on IN1K and $5.2\%$ mIoU on ADE20K over the best models of comparable VFM sizes. For models with similar accuracy, AdaVFM further reduces average FLOPs by up to $77.9\%$.
Yitian Gong, Botian Jiang, Yiwei Zhao, Yucheng Yuan, Kuangwei Chen, Yaozhou Jiang, Cheng Chang, Dong Hong, Mingshu Chen, Ruixiao Li, Yiyang Zhang, Yang Gao, Hanfu Chen, Ke Chen, Songlin Wang, Xiaogui Yang, Yuqian Zhang, Kexin Huang, ZhengYuan Lin, Kang Yu, Ziqi Chen, Jin Wang, Zhaoye Fei, Qinyuan Cheng, Shimin Li, Xipeng Qiu
This technical report presents MOSS-TTS, a speech generation foundation model built on a scalable recipe: discrete audio tokens, autoregressive modeling, and large-scale pretraining. Built on MOSS-Audio-Tokenizer, a causal Transformer tokenizer that compresses 24 kHz audio to 12.5 fps with variable-bitrate RVQ and unified semantic-acoustic representations, we release two complementary generators: MOSS-TTS, which emphasizes structural simplicity, scalability, and long-context/control-oriented deployment, and MOSS-TTS-Local-Transformer, which introduces a frame-local autoregressive module for higher modeling efficiency, stronger speaker preservation, and a shorter time to first audio. Across multilingual and open-domain settings, MOSS-TTS supports zero-shot voice cloning, token-level duration control, phoneme-/pinyin-level pronunciation control, smooth code-switching, and stable long-form generation. This report summarizes the design, training recipe, and empirical characteristics of the released models.
Zeyan Li, Junjie Chen, Yihao Chen, Chengyang Luo, Yiwei Zhao, Yongqian Sun, Kaixin Sui, Xiping Wang, Dapeng Liu, Xing Jin, Qi Wang, Dan Pei
Localizing root causes for multi-dimensional data is critical to ensure online service systems' reliability. When a fault occurs, only the measure values within specific attribute combinations are abnormal. Such attribute combinations are substantial clues to the underlying root causes and thus are called root causes of multidimensional data. This paper proposes a generic and robust root cause localization approach for multi-dimensional data, PSqueeze. We propose a generic property of root cause for multi-dimensional data, generalized ripple effect (GRE). Based on it, we propose a novel probabilistic cluster method and a robust heuristic search method. Moreover, we identify the importance of determining external root causes and propose an effective method for the first time in literature. Our experiments on two real-world datasets with 5400 faults show that the F1-score of PSqueeze outperforms baselines by 32.89%, while the localization time is around 10 seconds across all cases. The F1-score in determining external root causes of PSqueeze achieves 0.90. Furthermore, case studies in several production systems demonstrate that PSqueeze is helpful to fault diagnosis in the real world.
Lingxiao Li, Salar Rahili, Yiwei Zhao
Language Models (LMs) are increasingly being used for code generation, but ensuring the correctness of generated programs remains a significant challenge. Although imperfect code may be acceptable during software development with human oversight, domains such as video games and robotics require one-shot correctness for runtime-critical components. We present a constrained decoding algorithm for generating semantically correct programs that incorporates a context-sensitive parser, which, at each step, outputs a regular expression that satisfies a critical non-extensible property to guide the generation of the next token sequence that can continue to a correct program. To build such a context-sensitive parser, we propose a framework of a dynamic tree of parsers (ToP) during parsing, where each parser corresponds to a modular context-free grammar enriched with contextual information such as variable scopes and type constraints, with tree branches representing ambiguity in the future code segment. We demonstrate our approach through sLua, a strongly typed variant of Lua, showing that our method can generate semantically correct programs conforming to any prescribed scripting API. We further show that, with careful design, our semantic guarantees extend to runtime correctness, as validated in the application of generating game mechanics for a roguelike video game.
Zeqi Xiao, Yiwei Zhao, Lingxiao Li, Yushi Lan, Ning Yu, Rahul Garg, Roshni Cooper, Mohammad H. Taghavi, Xingang Pan
We investigate whether video generative models can exhibit visuospatial intelligence, a capability central to human cognition, using only visual data. To this end, we present Video4Spatial, a framework showing that video diffusion models conditioned solely on video-based scene context can perform complex spatial tasks. We validate on two tasks: scene navigation - following camera-pose instructions while remaining consistent with 3D geometry of the scene, and object grounding - which requires semantic localization, instruction following, and planning. Both tasks use video-only inputs, without auxiliary modalities such as depth or poses. With simple yet effective design choices in the framework and data curation, Video4Spatial demonstrates strong spatial understanding from video context: it plans navigation and grounds target objects end-to-end, follows camera-pose instructions while maintaining spatial consistency, and generalizes to long contexts and out-of-domain environments. Taken together, these results advance video generative models toward general visuospatial reasoning.
Kexin Huang, Liwei Fan, Botian Jiang, Yaozhou Jiang, Qian Tu, Jie Zhu, Yuqian Zhang, Yiwei Zhao, Chenchen Yang, Zhaoye Fei, Shimin Li, Xiaogui Yang, Qinyuan Cheng, Xipeng Qiu
Voice design from natural language aims to generate speaker timbres directly from free-form textual descriptions, allowing users to create voices tailored to specific roles, personalities, and emotions. Such controllable voice creation benefits a wide range of downstream applications-including storytelling, game dubbing, role-play agents, and conversational assistants, making it a significant task for modern Text-to-Speech models. However, existing models are largely trained on carefully recorded studio data, which produces speech that is clean and well-articulated, yet lacks the lived-in qualities of real human voices. To address these limitations, we present MOSS-VoiceGenerator, an open-source instruction-driven voice generation model that creates new timbres directly from natural language prompts. Motivated by the hypothesis that exposure to real-world acoustic variation produces more perceptually natural voices, we train on large-scale expressive speech data sourced from cinematic content. Subjective preference studies demonstrate its superiority in overall performance, instruction-following, and naturalness compared to other voice design models.
Luyuan Wang, Yongyu Deng, Yiwei Zha, Guodong Mao, Qinmin Wang, Tianchen Min, Wei Chen, Shoufa Chen
Large language model (LLM)-based mobile agents are increasingly popular due to their capability to interact directly with mobile phone Graphic User Interfaces (GUIs) and their potential to autonomously manage daily tasks. Despite their promising prospects in both academic and industrial sectors, little research has focused on benchmarking the performance of existing mobile agents, due to the inexhaustible states of apps and the vague definition of feasible action sequences. To address this challenge, we propose an efficient and user-friendly benchmark, MobileAgentBench, designed to alleviate the burden of extensive manual testing. We initially define 100 tasks across 10 open-source apps, categorized by multiple levels of difficulty. Subsequently, we evaluate several existing mobile agents, including AppAgent and MobileAgent, to thoroughly and systematically compare their performance. All materials are accessible on our project webpage: https://MobileAgentBench.github.io, contributing to the advancement of both academic and industrial fields.
Yuancheng Xu, Wenqi Xian, Li Ma, Julien Philip, Ahmet Levent Taşel, Yiwei Zhao, Ryan Burgert, Mingming He, Oliver Hermann, Oliver Pilarski, Rahul Garg, Paul Debevec, Ning Yu
We introduce a framework that enables both multi-view character consistency and 3D camera control in video diffusion models through a novel customization data pipeline. We train the character consistency component with recorded volumetric capture performances re-rendered with diverse camera trajectories via 4D Gaussian Splatting (4DGS), lighting variability obtained with a video relighting model. We fine-tune state-of-the-art open-source video diffusion models on this data to provide strong multi-view identity preservation, precise camera control, and lighting adaptability. Our framework also supports core capabilities for virtual production, including multi-subject generation using two approaches: joint training and noise blending, the latter enabling efficient composition of independently customized models at inference time; it also achieves scene and real-life video customization as well as control over motion and spatial layout during customization. Extensive experiments show improved video quality, higher personalization accuracy, and enhanced camera control and lighting adaptability, advancing the integration of video generation into virtual production. Our project page is available at: https://eyeline-labs.github.io/Virtually-Being.
Yiwei Zhao, Qiushi Lin, Hongbo Kang, Guy E. Blelloch, Laxman Dhulipala, Yan Gu, Charles McGuffey, Phillip B. Gibbons
In this paper, we introduce a task-data orchestration abstraction that supports a range of distributed applications, including graph processing and key-value stores. Given a batch of lambda tasks each requesting one or more data items, where both tasks and data are distributed across multiple machines, each task must be co-located with its target data (by moving tasks and/or data) and then executed. We present TD-Orch, an efficient and scalable orchestration framework featuring a simple application developer interface. TD-Orch employs a distributed push-pull technique, leveraging the bidirectional flow of both tasks and data to achieve scalable load balance across machines even under highly skewed data requests (data hot spots), with minimal communication overhead. Experimental results show that TD-Orch achieves up to 2.8x speedup over existing distributed scheduling baselines. Building on TD-Orch, we present TDO-GP, a distributed graph processing system for general graph problems, demonstrating the effectiveness of the underlying framework. We design three families of implementation techniques to fully leverage the execution flow provided by TD-Orch. Experimental results show that TDO-GP achieves an average speedup of 4.1x over the best prior open-source distributed graph systems for general graph processing.
Yuqian Zhang, Donghua Yu, Zhengyuan Lin, Botian Jiang, Mingshu Chen, Yaozhou Jiang, Yiwei Zhao, Yiyang Zhang, Yucheng Yuan, Hanfu Chen, Kexin Huang, Jun Zhan, Cheng Chang, Zhaoye Fei, Shimin Li, Xiaogui Yang, Qinyuan Cheng, Xipeng Qiu
Spoken dialogue generation is crucial for applications like podcasts, dynamic commentary, and entertainment content, but poses significant challenges compared to single-utterance text-to-speech (TTS). Key requirements include accurate turn-taking, cross-turn acoustic consistency, and long-form stability, which current models often fail to address due to a lack of dialogue context modeling. To bridge this gap, we present MOSS-TTSD, a spoken dialogue synthesis model designed for expressive, multi-party conversational speech across multiple languages. With enhanced long-context modeling, MOSS-TTSD generates long-form spoken conversations from dialogue scripts with explicit speaker tags, supporting up to 60 minutes of single-pass synthesis, multi-party dialogue with up to 5 speakers, and zero-shot voice cloning from a short reference audio clip. The model supports various mainstream languages, including English and Chinese, and is adapted to several long-form scenarios. Additionally, to address limitations of existing evaluation methods, we propose TTSD-eval, an objective evaluation framework based on forced alignment that measures speaker attribution accuracy and speaker similarity without relying on speaker diarization tools. Both objective and subjective evaluation results show that MOSS-TTSD surpasses strong open-source and proprietary baselines in dialogue synthesis.
Kuan Heng Lin, Zhizheng Liu, Pablo Salamanca, Yash Kant, Ryan Burgert, Yuancheng Xu, Koichi Namekata, Yiwei Zhao, Bolei Zhou, Micah Goldblum, Paul Debevec, Ning Yu
We present Vista4D, a robust and flexible video reshooting framework that grounds the input video and target cameras in a 4D point cloud. Specifically, given an input video, our method re-synthesizes the scene with the same dynamics from a different camera trajectory and viewpoint. Existing video reshooting methods often struggle with depth estimation artifacts of real-world dynamic videos, while also failing to preserve content appearance and failing to maintain precise camera control for challenging new trajectories. We build a 4D-grounded point cloud representation with static pixel segmentation and 4D reconstruction to explicitly preserve seen content and provide rich camera signals, and we train with reconstructed multiview dynamic data for robustness against point cloud artifacts during real-world inference. Our results demonstrate improved 4D consistency, camera control, and visual quality compared to state-of-the-art baselines under a variety of videos and camera paths. Moreover, our method generalizes to real-world applications such as dynamic scene expansion and 4D scene recomposition. See our project page for results, code, and models: https://eyeline-labs.github.io/Vista4D
Lu Qin, Longbin Lai, Kongzhang Hao, Zhongxin Zhou, Yiwei Zhao, Yuxing Han, Xuemin Lin, Zhengping Qian, Jingren Zhou
Graph database has enjoyed a boom in the last decade, and graph queries accordingly gain a lot of attentions from both the academia and industry. We focus on analytical queries in this paper. While analyzing existing domain-specific languages (DSLs) for analytical queries regarding the perspectives of completeness, expressiveness and programmability, we find out that none of existing work has achieved a satisfactory coverage of these perspectives. Motivated by this, we propose the \flash DSL, which is named after the three primitive operators Filter, LocAl and PuSH. We prove that \flash is Turing complete (completeness), and show that it achieves both good expressiveness and programmability for analytical queries. We provide an implementation of \flash based on code generation, and compare it with native C++ codes and existing DSL using representative queries. The experiment results demonstrate \flash's expressiveness, and its capability of programming complex algorithms that achieve satisfactory runtime.
Tianyi Xie, Yiwei Zhao, Ying Jiang, Chenfanfu Jiang
Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanwhile anime-stylized animation from static anime illustrations. Our method seamlessly integrates physics-based simulations with data-driven generative models to produce dynamic and visually compelling animations. To capture the fluidity and exaggeration characteristic of anime, we perform image-space deformable body simulations on extracted mesh geometries. We enhance artistic control by introducing customizable energy strokes and incorporating rigging point support, enabling the creation of tailored animation effects such as wind interactions. Finally, we extract and warp sketches from the simulation sequence, generating a texture-agnostic representation, and employ a sketch-guided video diffusion model to synthesize high-quality animation frames. The resulting animations exhibit temporal consistency and visual plausibility, demonstrating the effectiveness of our method in creating dynamic anime-style animations. See our project page for more demos: https://xpandora.github.io/PhysAnimator/
Xueqing Li, Danqi huang, Tianyu Yu, Shuzi Yin, Bingjie Gao, Anna Matsumoto, Zhihao Yao, Yiwei Zhao, Shiqing Lyu, Yuchen Tian, Lining Yao, Haipeng Mi, Qiuyu Lu
We introduce DuoMorph, a design and fabrication method that synergistically integrates Fused Deposition Modeling (FDM) printing and pneumatic actuation to create novel shape-changing interfaces. In DuoMorph, the printed structures and heat-sealed pneumatic elements are mutually designed to actuate and constrain each other, enabling functions that are difficult for either component to achieve in isolation. Moreover, the entire hybrid structure can be fabricated through a single, seamless process using only a standard FDM printer, including both heat-sealing and 3D and 4D printing. In this paper, we define a design space including four primitive categories that capture the fundamental ways in which printed and pneumatic components can interact. To support this process, we present a fabrication method and an accompanying design tool. Finally, we demonstrate the potential of DuoMorph through a series of example applications and performance demonstrations.