Showing 1–20 of 33 results
/ Date/ Name
May 22, 2023Materialistic: Selecting Similar Materials in ImagesApr 3, 2024MatAtlas: Text-driven Consistent Geometry Texturing and Material AssignmentFeb 23, 2022Paying U-Attention to Textures: Multi-Stage Hourglass Vision Transformer for Universal Texture SynthesisJan 11, 2024MatSynth: A Modern PBR Materials DatasetJun 30, 2022Controlling Material Appearance by ExamplesMay 1, 2024TexSliders: Diffusion-Based Texture Editing in CLIP SpaceSep 14, 2021An Inverse Procedural Modeling Pipeline for SVBRDF MapsApr 18, 2024MeshLRM: Large Reconstruction Model for High-Quality MeshesJul 25, 2023The Visual Language of FabricsMay 20, 2023PhotoMat: A Material Generator Learned from Single Flash PhotosMay 4, 2023Floaters No More: Radiance Field Gradient Scaling for Improved Near-Camera TrainingApr 25, 2023Generating Procedural Materials from Text or Image PromptsJul 15, 2022Node Graph Optimization Using Differentiable ProxiesFeb 23, 2021Generative Modelling of BRDF Textures from Flash ImagesJul 6, 2020Guided Fine-Tuning for Large-Scale Material TransferJun 27, 2019Flexible SVBRDF Capture with a Multi-Image Deep NetworkOct 23, 2018Single-Image SVBRDF Capture with a Rendering-Aware Deep NetworkMay 6, 2021Deep Polarization Imaging for 3D shape and SVBRDF AcquisitionJun 25, 2024Uncertainty for SVBRDF Acquisition using Frequency AnalysisJun 12, 2022TileGen: Tileable, Controllable Material Generation and Capture