Showing 1–20 of 45 results
/ Date/ Name
Sep 13, 2019Toward Automated Quest Generation in Text-Adventure GamesJan 28, 2020Bringing Stories Alive: Generating Interactive Fiction WorldsJun 17, 2021Modeling Worlds in TextMay 26, 2022Quark: Controllable Text Generation with Reinforced UnlearningMay 25, 2022Multimodal Knowledge Alignment with Reinforcement LearningJun 12, 2020How to Avoid Being Eaten by a Grue: Structured Exploration Strategies for Textual WorldsSep 2, 2020Automated Storytelling via Causal, Commonsense Plot OrderingJun 17, 2021Learning Knowledge Graph-based World Models of Textual EnvironmentsAug 19, 2019Transfer in Deep Reinforcement Learning using Knowledge GraphsDec 4, 2020Playing Text-Based Games with Common SenseOct 1, 2020How to Motivate Your Dragon: Teaching Goal-Driven Agents to Speak and Act in Fantasy WorldsMar 18, 2021Situated Language Learning via Interactive NarrativesMay 31, 2021Telling Stories through Multi-User Dialogue by Modeling Character RelationsDec 16, 2021Inherently Explainable Reinforcement Learning in Natural LanguageSep 11, 2019Interactive Fiction Games: A Colossal AdventureJun 5, 2017Event Representations for Automated Story Generation with Deep Neural NetsJan 28, 2023Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World ModellingMay 4, 2022Aligning to Social Norms and Values in Interactive NarrativesMar 14, 2022ScienceWorld: Is your Agent Smarter than a 5th Grader?Dec 4, 2018Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning