Showing 1–20 of 43 results
/ Date/ Name
Jun 30, 2022Controlling Material Appearance by ExamplesJun 10, 2022Differentiable Rendering of Neural SDFs through ReparameterizationJul 3, 2022MatFormer: A Generative Model for Procedural MaterialsJul 15, 2022Node Graph Optimization Using Differentiable ProxiesAug 9, 2020Neural Reflectance Fields for Appearance AcquisitionApr 6, 2021NeuMIP: Multi-Resolution Neural MaterialsSep 30, 2020MaterialGAN: Reflectance Capture using a Generative SVBRDF ModelMay 1, 2024TexSliders: Diffusion-Based Texture Editing in CLIP SpaceAug 13, 2024PBIR-NIE: Glossy Object Capture under Non-Distant LightingAug 9, 2025IntrinsicWeather: Controllable Weather Editing in Intrinsic SpaceJul 6, 2023PSDR-Room: Single Photo to Scene using Differentiable RenderingMay 13, 2025Position-Normal Manifold for Efficient Glint Rendering on High-Resolution Normal MapsDec 2, 2019A Bayesian Inference Framework for Procedural Material Parameter EstimationApr 9, 2025Stochastic Ray Tracing of Transparent 3D GaussiansApr 18, 2024Rendering Participating Media Using Path GraphsNov 6, 2021Neural BRDFs: Representation and OperationsOct 8, 2024RelitLRM: Generative Relightable Radiance for Large Reconstruction ModelsMay 4, 2024Woven Fabric Capture with a Reflection-Transmission Photo PairApr 2, 2025Generating 360° Video is What You Need For a 3D SceneMar 7, 2025Free Your Hands: Lightweight Turntable-Based Object Capture Pipeline