Showing 1–20 of 58 results
/ Date/ Name
Feb 19, 2020From Poincaré Recurrence to Convergence in Imperfect Information Games: Finding Equilibrium via RegularizationJun 8, 2021Time-series Imputation of Temporally-occluded Multiagent TrajectoriesSep 27, 2019A Generalized Training Approach for Multiagent LearningNov 14, 2017Symmetric Decomposition of Asymmetric GamesMay 4, 2020Navigating the Landscape of Multiplayer GamesJun 1, 2019Neural Replicator DynamicsAug 27, 2020The Advantage Regret-Matching Actor-CriticJul 14, 2017Lenient Multi-Agent Deep Reinforcement LearningMar 23, 2018Inequity aversion improves cooperation in intertemporal social dilemmasMar 6, 2024Empirical Game-Theoretic Analysis: A SurveyNov 18, 2020Game Plan: What AI can do for Football, and What Football can do for AIOct 21, 2018Actor-Critic Policy Optimization in Partially Observable Multiagent EnvironmentsMar 4, 2019$α$-Rank: Multi-Agent Evaluation by EvolutionFeb 21, 2020The Automated Inspection of Opaque Liquid VaccinesMar 16, 2018A Generalised Method for Empirical Game Theoretic AnalysisFeb 15, 2018The Mechanics of n-Player Differentiable GamesJan 11, 2023An Analysis of Quantile Temporal-Difference LearningSep 21, 2019Multiagent Evaluation under Incomplete InformationAug 26, 2019OpenSpiel: A Framework for Reinforcement Learning in GamesSep 18, 2018SCC-rFMQ Learning in Cooperative Markov Games with Continuous Actions