Showing 1–17 of 17 results
/ Date/ Name
Dec 17, 2018Bayesian Optimization in AlphaGoNov 18, 2015Prioritized Experience ReplayApr 12, 2021Machine Translation Decoding beyond Beam SearchDec 19, 2013Playing Atari with Deep Reinforcement LearningFeb 7, 2020Causally Correct Partial Models for Reinforcement LearningNov 19, 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned ModelApr 13, 2021Online and Offline Reinforcement Learning by Planning with a Learned ModelApr 13, 2021Learning and Planning in Complex Action SpacesFeb 13, 2018Learning to Search with MCTSnetsNov 14, 2015A Test of Relative Similarity For Model Selection in Generative ModelsNov 17, 2016Fast Non-Parametric Tests of Relative Dependency and SimilarityMar 8, 2024Gemini 1.5: Unlocking multimodal understanding across millions of tokens of contextDec 19, 2023Gemini: A Family of Highly Capable Multimodal ModelsJun 8, 2021Vector Quantized Models for PlanningDec 20, 2013Unit Tests for Stochastic OptimizationDec 5, 2017Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning AlgorithmJul 24, 2020Monte-Carlo Tree Search as Regularized Policy Optimization