Showing 1–20 of 24 results
/ Date/ Name
Nov 27, 2020Field of Junctions: Extracting Boundary Structure at Low SNRMar 19, 2020Unique Geometry and Texture from Corresponding Image PatchesDec 7, 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance FieldsMay 25, 2023Eclipse: Disambiguating Illumination and Materials using Unintended ShadowsMay 23, 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent ReflectionsOct 11, 2016Crossing the Road Without Traffic Lights: An Android-based Safety DeviceDec 19, 2024Generative Multiview Relighting for 3D Reconstruction under Extreme Illumination VariationFeb 23, 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded ScenesFeb 19, 2024Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View SynthesisOct 3, 2025ROGR: Relightable 3D Objects using Generative RelightingOct 2, 2024EVER: Exact Volumetric Ellipsoid Rendering for Real-time View SynthesisMar 31, 2023Neural Microfacet Fields for Inverse RenderingDec 11, 2023Nuvo: Neural UV Mapping for Unruly 3D RepresentationsFeb 28, 2023BakedSDF: Meshing Neural SDFs for Real-Time View SynthesisApr 13, 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance FieldsSep 9, 2024Flash Cache: Reducing Bias in Radiance Cache Based Inverse RenderingJun 10, 2024IllumiNeRF: 3D Relighting Without Inverse RenderingDec 10, 2024SimVS: Simulating World Inconsistencies for Robust View SynthesisJan 22, 2026GR3EN: Generative Relighting for 3D EnvironmentsDec 5, 2023ReconFusion: 3D Reconstruction with Diffusion Priors