Showing 1–19 of 19 results
/ Date/ Name
May 18, 2020Deep Implicit Volume CompressionSep 12, 2021Multiresolution Deep Implicit Functions for 3D Shape RepresentationFeb 3, 2016Latent-Class Hough Forests for 6 DoF Object Pose EstimationAug 12, 2022PRIF: Primary Ray-based Implicit FunctionJul 22, 2019Real-time Background-aware 3D Textureless Object Pose EstimationApr 4, 2023Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB VideosDec 22, 2023MACS: Mass Conditioned 3D Hand and Object Motion SynthesisFeb 17, 2022OmniSyn: Synthesizing 360 Videos with Wide-baseline PanoramasMar 29, 2021HumanGPS: Geodesic PreServing Feature for Dense Human CorrespondencesJan 13, 2022VoLux-GAN: A Generative Model for 3D Face Synthesis with HDRI RelightingApr 27, 2022Density-preserving Deep Point Cloud CompressionOct 17, 2022Pixel-Aligned Non-parametric Hand Mesh ReconstructionMar 19, 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content CreationAug 21, 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color ImagesNov 28, 2023Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion RefinementMar 20, 2023Sandwiched Video Compression: Efficiently Extending the Reach of Standard Codecs with Neural WrappersApr 24, 2023Grad-PU: Arbitrary-Scale Point Cloud Upsampling via Gradient Descent with Learned Distance FunctionsApr 15, 2024One-Click Upgrade from 2D to 3D: Sandwiched RGB-D Video Compression for Stereoscopic TeleconferencingFeb 8, 2024Sandwiched Compression: Repurposing Standard Codecs with Neural Network Wrappers