Showing 1–16 of 16 results
/ Date/ Name
Apr 14, 2024Counteracting Concept Drift by Learning with Future Malware PredictionsSep 6, 2022Avast-CTU Public CAPE DatasetJul 28, 2015Computation of Stackelberg Equilibria of Finite Sequential GamesJun 20, 2016Dynamic Programming for One-Sided Partially Observable Pursuit-Evasion GamesNov 3, 2021Computing Stackelberg Equilibrium with Memory in Sequential GamesFeb 29, 2024How to Train your Antivirus: RL-based Hardening through the Problem-SpaceAug 4, 2016Computing Maxmin Strategies in Extensive-Form Zero-Sum Games with Imperfect RecallAug 4, 2022Explaining Classifiers Trained on Raw Hierarchical Multiple-Instance DataOct 21, 2020Solving Zero-Sum One-Sided Partially Observable Stochastic GamesMar 13, 2019Compact Representation of Value Function in Partially Observable Stochastic GamesJul 24, 2023Cyber Deception against Zero-day Attacks: A Game Theoretic ApproachOct 31, 2013Convergence of Monte Carlo Tree Search in Simultaneous Move GamesMar 14, 2018Automated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form GamesApr 22, 2020Discovering Imperfectly Observable Adversarial Actions using Anomaly DetectionOct 22, 2021Improving Robustness of Malware Classifiers using Adversarial Strings Generated from Perturbed Latent RepresentationsAug 4, 2016Solution Concepts in A-Loss Recall Games: Existence and Computational Complexity