Showing 21–37 of 37 results
/ Date/ Name
Nov 27, 2023Mip-Splatting: Alias-free 3D Gaussian SplattingApr 18, 2025LoftUp: Learning a Coordinate-Based Feature Upsampler for Vision Foundation ModelsSep 4, 2024Volumetric Surfaces: Representing Fuzzy Geometries with Layered MeshesJan 20, 2026Motion 3-to-4: 3D Motion Reconstruction for 4D SynthesisJul 19, 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A SurveyMar 31, 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without TrainingDec 12, 2024Feat2GS: Probing Visual Foundation Models with Gaussian SplattingSep 30, 2025TTT3R: 3D Reconstruction as Test-Time TrainingApr 9, 2026GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of DynamicsOct 28, 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance FieldsMay 26, 2022PREF: Phasorial Embedding Fields for Compact Neural RepresentationsMar 1, 2022ICARUS: A Specialized Architecture for Neural Radiance Fields RenderingApr 5, 2021Convolutional Neural Opacity Radiance FieldsNov 30, 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene GraphsMay 26, 2023NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering SupportMar 26, 20242D Gaussian Splatting for Geometrically Accurate Radiance FieldsNov 10, 2025ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitives