Showing 1–14 of 14 results
/ Date/ Name
Apr 1, 2010Psychophysiological Correlations with Gameplay Experience DimensionsJul 12, 2016Rapid Prediction of Player Retention in Free-to-Play Mobile GamesDec 7, 2016Play With Me? Understanding and Measuring the Social Aspect of Casual GamingJul 15, 2014A Comparison of Methods for Player Clustering via Behavioral TelemetryMar 24, 2016Skill-Based Differences in Spatio-Temporal Team Behavior in Defence of The Ancients 2Mar 24, 2016Going Out of Business: Auction House Behavior in the Massively Multi-Player Online GameMay 21, 2019Time to Die: Death Prediction in Dota 2 using Deep LearningMay 29, 2019Tweeting your Destiny: Profiling Users in the Twitter Landscape around an Online GameAug 3, 2021Approximating the Manifold Structure of Attributed Incentive Salience from Large Scale Behavioural Data. A Representation Learning Approach Based on Artificial Neural NetworksApr 27, 2020From Theory to Behaviour: Towards a General Model of EngagementNov 17, 2017Win Prediction in Esports: Mixed-Rank Match Prediction in Multi-player Online Battle Arena GamesMay 29, 2023Beyond the Meta: Leveraging Game Design Parameters for Patch-Agnostic Esport AnalyticsJun 1, 2020Do Influencers Influence? -- Analyzing Players' Activity in an Online Multiplayer GameMay 27, 2019Modelling Early User-Game Interactions for Joint Estimation of Survival Time and Churn Probability